Hold the line. Save Ashford.
Day 1 · 06:00fire burning 0.0 h
Graphics quality
View
Terrain detail
Speed

Same fire, same coast, at every graphics setting

In Wildfire Isle the graphics setting also sets the gameplay grid size. That hides a trap. On a finer grid the fire's edge wiggles more, so it takes more steps to cross the forest, and the coast is more jagged, so there are more shore tiles to spawn things on. If you tune speeds and spawn rates in metres at Medium, Ultra players get a fire that takes about six days instead of eighteen hours, and more fishing spots. The new rule scales each step and each shore tile by a power of the tile size that matches how wiggly the shape is. One set of knobs then plays the same on every grid, and the cheap grids stay cheap.

What's measured here

Where the prior technique still wins, and the limits

Presets